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(+3)

since your using vrchat assets, would you ever make it available to upload our own avatars to use?

(+1)(-1)

This is proving to be quite difficult right now. We need to make a lot of changes to both the model and the program, or we'll run into problems like missing textures, no physics, and things being out of place. The fact that I used a VRChat model but didn't use its physics is probably the main reason it's so hard.

Wait, is it really legit? I feel like this is too good to be too, like you could crack this game somewhere and post it here. I don't intend to be rude, what I meant here is your game is really good it actually feel like it is for sale not for free.

(+2)

Thank you, as I mentioned in the introduction above, most of the assets in this game were purchased from Booth, such as the characters Kokoa and Selestia, and the scene 'Float in the Sky'. I have confirmed that these assets are allowed to be used for game production, but not many people are familiar with Booth and these assets.

(+2)

I saved time by using high-quality assets, which allowed me to focus on creating more interactive content in the game instead of spending time on complex 3D modeling. I hope this approach is effective, and in fact, it's what enabled the two of us to complete this game in just two months.

(+1)

Damn, this game has a lot of potential

cant believe this is just the first version